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Age of Conan - Archetypes

The system seems to work a lot like Dark Age of Camelot. You begin your life without a class, and all you need to choose is your looks and race. You then select a class at level five, as you arrive at Tortage, the freebooter town on the Baracha Isles.

The archetype classes available are Mage, Priest, Rogue, and Soldier. At level 20, you get to choose between three or four branching classes, and this becomes your main class. You keep your main class all the way to level 60, when you chose your specialization. There are two specializations for your base class.

Mage
The mage class is based around inflicting damage from range. In their cloth armor, they are unable to withstand much direct conflict. Given the demonic sources from which some of the mages draw their power, the mage classes in Age of Conan will be able to call on dark powers to help them on occasion even when the enemy gets closer! Through the use of spellweaving, mages will be able to create some staggering attacks.

View Mage Classes
Priest
Priests in Age of Conan are a step beyond the sterotype of a vulnerable healer - they can call forth the powerof thier deities to smite and expose thier enemieswhilst protecting and aiding thier allies! Whilst the priest is certainly the cornerstone of a good team in that they provide the vital restoration skills required to keep thier allies standing in battle, they are so much more than that as well.

Priests draw on the strength of thier faith and thier abilities are derived from the power of thier respective deities. Each god provides unique aspects to thier followers, from the lethal poisons of the snake god Set to the elemental powers of nature itself harnessed by the Stormcaller.

The priests of Hyboria can be broadly split between those that follow the shamanic path and those that dedicate themselves as high priests of a deity.

Trusting in their respective deities to preserve thier lives priests largely wear light armor, and need to avoid direct melee confrontation wherever possible.

View Priest Classes
Rogue
Unconventional and devious fighters, characters in the Rogue Archetype are those intent on causing maximum harm to their opponents through any means necessary.

These classes are not the disciplined fighters of the Soldier archetype, but cunning and often vicious opponents that their enemies would be unfortunate to meet in one of the many dark corners of Hyboria.

Capable of dealing great amounts of damage to their victims, they typically wear lighter armor for the sake of mobility and secrecy. Rogues use a variety of weapon combinations based on situation and necessity, dispatching their enemies in a brutally efficient manner.

View Rogue Classes
Soldier
Able to wear heavier armor than any other class, the soldier is able to soak up damage like no other. The heavy armor also allows the soldier to resist knockback attacks more than any other class. Later specialization classes gain a defensive and offensive stance, the soldier is able to decide whether to hunker down when under attack, or go into a battle frenzy and significantly increase damage output while lowering defense.

View Soldier Classes
 
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