| Name |
Type |
Re-use
Time |
L1 |
L2 |
L3 |
L4 |
L5 |
Pre-Req
Skill |
Pre-Req
Level |
Description |
| Augmented
Strength |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
N/A |
N/A |
Increases
your character’s Strength by 6 per level. |
| Augmented
Dexterity |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
N/A |
N/A |
Increases
your character’s Dexterity by 6 per level. |
| Augmented
Constitution |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
N/A |
N/A |
Increases
your character’s Constitution by 6 per level. |
| Augmented
Quickness |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
N/A |
N/A |
Increases
your character’s Quickness by 6 per level. |
| Long Wind |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
N/A |
N/A |
Your character
can sprint for a longer period of time than normal. |
| Tireless |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
N/A |
N/A |
Your character
regenerates endurance in combat. |
| Regeneration |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
N/A |
N/A |
Your hit points
regenerate faster than normal. |
| Toughness |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
N/A |
N/A |
Increases
maximum hit points by 3% per level of this ability. |
| Mastery of
Water |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
N/A |
N/A |
Increases
swim speed by 3% per level of this ability. |
| Avoidance
of Magic |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
N/A |
N/A |
Increases
resistance to all damage types of magic by 3% per level of this
ability. |
| Lifter |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
N/A |
N/A |
20% additional
maximum carrying capacity per level. |
| Veil Recovery |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
N/A |
N/A |
Reduces duration
of resurrection sickness by 10% per level. |
| Mastery of
Parrying |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
Augmented
Dexterity |
2 |
Increases
chance to parry by 3% per level. |
| Dodger |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
Augmented
Quickness |
2 |
Increases
chance to evade by 3% per level. |
| Mastery of
Pain |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
Augmented
Dexterity |
2 |
Increases
chance to critical with melee attacks by 5% per level. |
| Mastery of
Arms |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
Augmented
Strength |
3 |
Additional
3% per level attack speed with melee weapons. Please note that the
minimum allowed combat attack timer is 1.5 seconds – this
ability will not allow you to go below this hard cap. It will, however,
reduce the attack speed of slower weapons, which do more damage
per hit. |
| Dualist's
Reflexes |
Passive |
N/A |
1 |
3 |
6 |
10 |
14 |
Augmented
Dexterity |
2 |
Additional
3% dual wield chance/damage for dual wield/left axe users per level
of this ability. |
| Determination |
Passive |
N/A |
1 |
2 |
3 |
6 |
10 |
N/A |
N/A |
Decreases
duration of mesmerize, stun, and snare effects by 15% per level
of this ability. |
| Prevent Flight |
Passive |
N/A |
14 |
- |
- |
- |
- |
N/A |
N/A |
When active,
if the tank's selected target turns and runs, the tank has a 35%
chance of hitting and proccing a 50% snare for 10 seconds. |
| First Aid |
Active |
15 Min |
3 |
6 |
10 |
- |
- |
N/A |
N/A |
Self heal
that heals a set amount of hit points per level gained in the ability.
This value increases with the character's level. At level 50, it
heals approximately 300 hit points per level. It cannot be used
in combat. |
| Trip |
Active |
15 Min |
10 |
- |
- |
- |
- |
N/A |
N/A |
Point-blank
radius snare that reduces the movement of all enemies in the area
by 30% for 12 seconds. |
| Grapple |
Active |
30 Min |
14 |
- |
- |
- |
- |
Trip |
1 |
Point-blank
radius root that immobilizes the movement of all enemies in the
area for 12 seconds. |
| Whirling Dervish |
Active |
15 Min |
3 |
6 |
10 |
- |
- |
Augmented
Dexterity |
3 |
60 second
5% boost to dual wield chance/left axe damage per level of this
ability. |
| Bladedance |
Active |
30 Min |
14 |
- |
- |
- |
- |
Augmented
Dexterity |
3 |
Point-blank
radius direct damage attack that damages all enemies in the spell
area. |
| Hail of Blows |
Active |
15 Min |
3 |
6 |
10 |
- |
- |
Augmented
Dexterity |
3 |
5% per level
boosted attack speed for 60 seconds. This ability is currently affected
by the haste cap, and thus has less benefit on faster weapons. |
| Second Wind |
Active |
15 Min |
10 |
- |
- |
- |
- |
Augmented
Constitution |
3 |
Completely
restores your character’s endurance. |
| Battle Yell |
Active |
15 Min |
3 |
6 |
10 |
- |
- |
Augmented
Constitution |
3 |
Point-blank
radius taunt; does no damage but draws monster aggression for all
enemy monsters in affected area. |
| Ignore Pain |
Active |
30 Min |
8 |
- |
- |
- |
- |
First Aid |
2 |
Self heal
that heals 100% of the user's health, and can be used in combat. |
| Rain of Fire |
Active |
15 Min |
3 |
6 |
10 |
- |
- |
N/A |
N/A |
Adds a 10%
per level heat damage-add to non-magical attacks. |
| Rain of Ice |
Active |
15 Min |
3 |
6 |
10 |
- |
- |
N/A |
N/A |
Adds a 10%
per level cold damage-add to non-magical attacks. |
| Rain of Annihilation |
Active |
15 Min |
3 |
6 |
10 |
- |
- |
N/A |
N/A |
Adds a 10%
per level spirit damage-add to non-magical attacks. |
| The Empty
Mind |
Active |
30 Min |
6 |
10 |
14 |
- |
- |
N/A |
N/A |
10% per level
boost to all magic resistances for 60 seconds. |
| Purge |
Active |
30 Min |
4 |
- |
- |
- |
- |
N/A |
N/A |
Dispel all
negative spell effects from your character, such as rez sickness,
DOTs, poisons, mesmerization, stun, etc. |
| Winter Moon |
Style |
10 Min |
10 |
- |
- |
- |
- |
N/A |
N/A |
Combat Style:
Opening: None Weapon type: Any Fatigue cost: None Damage: Very high
Attack bonus: Very high Defense bonus: Medium |