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Dark Age of Camelot - Blademaster Realm Abilities
Last Updated - November 23, 2002

Name Type Re-use Time L1 L2 L3 L4 L5 Pre-Req Skill Pre-Req Level Description
Augmented Strength Passive N/A 1 3 6 10 14 N/A N/A Increases your character’s Strength by 6 per level.
Augmented Dexterity Passive N/A 1 3 6 10 14 N/A N/A Increases your character’s Dexterity by 6 per level.
Augmented Constitution Passive N/A 1 3 6 10 14 N/A N/A Increases your character’s Constitution by 6 per level.
Augmented Quickness Passive N/A 1 3 6 10 14 N/A N/A Increases your character’s Quickness by 6 per level.
Long Wind Passive N/A 1 3 6 10 14 N/A N/A Your character can sprint for a longer period of time than normal.
Tireless Passive N/A 1 3 6 10 14 N/A N/A Your character regenerates endurance in combat.
Regeneration Passive N/A 1 3 6 10 14 N/A N/A Your hit points regenerate faster than normal.
Toughness Passive N/A 1 3 6 10 14 N/A N/A Increases maximum hit points by 3% per level of this ability.
Mastery of Water Passive N/A 1 3 6 10 14 N/A N/A Increases swim speed by 3% per level of this ability.
Avoidance of Magic Passive N/A 1 3 6 10 14 N/A N/A Increases resistance to all damage types of magic by 3% per level of this ability.
Lifter Passive N/A 1 3 6 10 14 N/A N/A 20% additional maximum carrying capacity per level.
Veil Recovery Passive N/A 1 3 6 10 14 N/A N/A Reduces duration of resurrection sickness by 10% per level.
Mastery of Parrying Passive N/A 1 3 6 10 14 Augmented Dexterity 2 Increases chance to parry by 3% per level.
Dodger Passive N/A 1 3 6 10 14 Augmented Quickness 2 Increases chance to evade by 3% per level.
Mastery of Pain Passive N/A 1 3 6 10 14 Augmented Dexterity 2 Increases chance to critical with melee attacks by 5% per level.
Mastery of Arms Passive N/A 1 3 6 10 14 Augmented Strength 3 Additional 3% per level attack speed with melee weapons. Please note that the minimum allowed combat attack timer is 1.5 seconds – this ability will not allow you to go below this hard cap. It will, however, reduce the attack speed of slower weapons, which do more damage per hit.
Dualist's Reflexes Passive N/A 1 3 6 10 14 Augmented Dexterity 2 Additional 3% dual wield chance/damage for dual wield/left axe users per level of this ability.
Determination Passive N/A 1 2 3 6 10 N/A N/A Decreases duration of mesmerize, stun, and snare effects by 15% per level of this ability.
Prevent Flight Passive N/A 14 - - - - N/A N/A When active, if the tank's selected target turns and runs, the tank has a 35% chance of hitting and proccing a 50% snare for 10 seconds.
First Aid Active 15 Min 3 6 10 - - N/A N/A Self heal that heals a set amount of hit points per level gained in the ability. This value increases with the character's level. At level 50, it heals approximately 300 hit points per level. It cannot be used in combat.
Trip Active 15 Min 10 - - - - N/A N/A Point-blank radius snare that reduces the movement of all enemies in the area by 30% for 12 seconds.
Grapple Active 30 Min 14 - - - - Trip 1 Point-blank radius root that immobilizes the movement of all enemies in the area for 12 seconds.
Whirling Dervish Active 15 Min 3 6 10 - - Augmented Dexterity 3 60 second 5% boost to dual wield chance/left axe damage per level of this ability.
Bladedance Active 30 Min 14 - - - - Augmented Dexterity 3 Point-blank radius direct damage attack that damages all enemies in the spell area.
Hail of Blows Active 15 Min 3 6 10 - - Augmented Dexterity 3 5% per level boosted attack speed for 60 seconds. This ability is currently affected by the haste cap, and thus has less benefit on faster weapons.
Second Wind Active 15 Min 10 - - - - Augmented Constitution 3 Completely restores your character’s endurance.
Battle Yell Active 15 Min 3 6 10 - - Augmented Constitution 3 Point-blank radius taunt; does no damage but draws monster aggression for all enemy monsters in affected area.
Ignore Pain Active 30 Min 8 - - - - First Aid 2 Self heal that heals 100% of the user's health, and can be used in combat.
Rain of Fire Active 15 Min 3 6 10 - - N/A N/A Adds a 10% per level heat damage-add to non-magical attacks.
Rain of Ice Active 15 Min 3 6 10 - - N/A N/A Adds a 10% per level cold damage-add to non-magical attacks.
Rain of Annihilation Active 15 Min 3 6 10 - - N/A N/A Adds a 10% per level spirit damage-add to non-magical attacks.
The Empty Mind Active 30 Min 6 10 14 - - N/A N/A 10% per level boost to all magic resistances for 60 seconds.
Purge Active 30 Min 4 - - - - N/A N/A Dispel all negative spell effects from your character, such as rez sickness, DOTs, poisons, mesmerization, stun, etc.
Winter Moon Style 10 Min 10 - - - - N/A N/A Combat Style: Opening: None Weapon type: Any Fatigue cost: None Damage: Very high Attack bonus: Very high Defense bonus: Medium
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