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EvE Online News

Real Money Trading is bad, mkay?
GM Grimmi posted this on the 8th April 2008
Real Money Trade (RMT) in EVE has been a problem for a long time now. Those of us who have been in the Customer Support business since the beginning of EVE could tell you a lot of horror stories about the damages ISK selling and buying has resulted in to date, and still does. Almost all cas...

EVE Voice Maintenance
CCP posted this on the 8th April 2008
The EVE Voice servers on Tranquility will undergo maintenance this Thursday starting at 1100 GMT and lasting approximately 2 hours. During this maintenance we will also upgrade EVE Voice to the latest release version.

The maintenance and upgrade will not affect the normal downtime for Tranquil...


Virtual and real blur in Eve Online
Darren Waters posted this on the 21st February 2008
More than 220,000 people pay a subscription to play Eve Online, a game set in a vast universe of more than 5,000 solar systems distributed over 66 regions.

Players battle to win territories through forming corporations and creating, buying and selling products - it is a virtual microcosm of ...


Jump Freighters in Trinity 1.1
CCP Nozh posted this on the 18th February 2008
Hi there,

With Trinity we introduced "Jump Freighters", ships designed to be the ultimate low security and 0.0 transport ships. As T2 hulls, they were only going to be available through invention and being capital ships, they were bound to be expensive.

The initial idea was...


The dustmen take to space!
CCP Prism X posted this on the 15th February 2008
Hey everyone! This is Prism X, EVE's database developer, with his first ever Dev Blog. I do not get to do many of these as most of my job revolves around the things behind the scenes, but I reckon there might be a second one someday. As CCP grows in size more and more people with database experience...

Modules to be removed from certain ships during downtime this Wednesday, 6 February
CCP posted this on the 2nd February 2008
During downtime this Wednesday, 6 February, we will unfit ships based on changes done in the Trinity expansion in December. Some ships now have fewer module slots than they had before, but the actual modules were not removed. With this fix, all fitted modules of ships that have too many modules ...

Planned Ship Balancing Changes
CCP Fendahl posted this on the 2nd February 2008
As Zulupark mentioned in his recent blog we have also been looking into improving some of the less effective ships.

Amarr Ships

The Omen has long suffered from a lack of damage compared to the Maller even though the...

Amarr oomph and other similar words
CCP Zulupark posted this on the 30th January 2008
There have been a lot of requests (to put it mildly) and petitions to do "something" about the so called Amarr problem. Most of those are about Amarr not being competitive when it comes to damage output and therefore not a viable race to fly in PVP.

The complaints

There h...


EvE Online: About the boot.ini issue
CCP Explorer posted this on the 11th December 2007
My name is Dr. Erlendur S. Thorsteinsson and I have been directing the EVE Online Software Group for the better part of this year. From my previous work experiences in the antivirus industry and following CCP for quite some time now, I have come to appreciate the need for full disclosure whe...

EvE Online: Containers in High Security Space and Ship Slot Changes
CCP posted this on the 30th November 2007
Trinity is bringing a number of changes to EVE. While most of the changes will have an impact on the community, a few of the changes will require some preparation on the part of certain groups of players. These changes are listed below:
  1. Anchored Containers ...
 
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First Glimpse of the Villain Epics
Issue 12 Beta for CoX is currently in Friends and Family stage and closed to anyone else, b...
Player files lawsuit seeking to ban "real money trading"
The case is thought to be the first of its kind - a lawsuit filed by a player seeking to ban &...
 
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